﻿using System;
using System.IO;

namespace EnsembleGame
{
    /// <summary>
    ///     Mod方法
    /// </summary>
    public class GameConfig
    {
        /// <summary>
        ///     Mod位置
        /// </summary>
        public static readonly string ModPath = Path.Combine(Environment.CurrentDirectory, "mod");

        /// <summary>
        ///     Lua_Init脚本位置
        /// </summary>
        public static readonly string LuaInitPath = Path.Combine(ModPath, "Init.lua");

        /// <summary>
        ///     Lua初始化文件
        /// </summary>
        public static readonly string LuaStartPath = "start.lua";
    }
}